Red Dead Redemption 2’s online mode arrives tomorrow. The beta will be launched in waves for a small number of players then slowly come out to all players of the open-world western.
Owners of the Ultimate Edition will be the first to play on Nov. 27 at 8:30 a.m. ET. Players who booted the game up on the launch day will be the next to be let in on Nov. 28. On Nov. 29, anyone who played within the first three days will get access. By Friday, Nov. 30, everyone who owns RDR2 will be able to play the beta.
Despite no marketing for the online mode besides a confirmation, this is how Rockstar explains the multiplayer experience in Red Dead Online:
“With the gameplay of Red Dead Redemption 2 as its foundation, Red Dead Online transforms the vast and deeply detailed landscapes, cities, towns, and habitats of Red Dead Redemption 2 into a new, living online world ready to be shared by multiple players. Create and customize your character, tailor your abilities to suit your play style, and head out into a new frontier full of things to experience.
Explore this huge world solo or with friends. Form or join a posse to ride with up to seven players; gather around the fire at your camp; head out hunting or fishing; visit bustling towns; battle enemy gangs and attack their hideouts; hunt for treasure; take on missions and interact with familiar characters from across the five states; or fight against other outlaws in both spontaneous skirmishes and pitched set-piece battles; compete with other players or whole posses in open world challenges and much more.”
Red Dead Redemption 2 launched on Oct. 26 for PlayStation 4 and Xbox One.
Image via screenshot captured on PlayStation 4 Pro from my review.
The Australian deathcore group Thy Art is Murder is back with a brand new track. I have such a love-hate relationship with their music. A part of me wants to like them more, but as their last record, they continue to churn out uninspired work.
Right from the first click, an explosive opening of too familiar sounding riffs and drumming along with singer CJ McMahon’s distinct ferocious screams. Try blindfolding people and having them listen to the guitars then they would probably not be able to tell between Death Perception or any other song in the band’s catalog due to the uninspired riffs and generic breakdowns. Even McMahon’s vocals have no variety except for some brief moments of going lower, but nothing caught my ear as interesting.
One of the few moments the short, rapid-fire track delivers something different is in the solo. A fast and generic delivery that could be mistaken for a million other songs by extreme metal artists.
The best aspect is the lyrics. McMahon is back with the same themes as always, centering around religion, but he seemed more passionate and determined with his message than the dull Dear Desolation. I am brought back to the all-powerful Holy War. He screams, “Bring forth the lamb of the sacrifice / One more heretic to crucify / Stained with the blood, the mark of the three.”
Not much can be said for the new song besides how disappointed I feel. Thy Art is Murder showed real promise despite the flaws in their third record, Holy War. Then I could not stand the emptiness of Dear Desolation. All I can do is hope for the new album to get better.
To no surprise, the online-only game with the game as a service model has a disastrous launch. While I knew Fallout 76 would be rough with glitches and needing additional content, I did not realize how boring and lonely this open-world title would feel.
Set in the earliest time period in the Fallout series, you wake up in Vault 76 to see an empty vault where the overseer has left. You follow her pointless guidance into the dangerous outside world of West Virginia.
Once launching the game, it is time to create a vault dweller. The character customization is precisely the same from Fallout 4. Despite its lack of innovation on the mechanic, there are plenty of options to make an interesting looking person, for better or for worse.
The main difference that sets this game apart is the online portion. A server holds up to 24 players. The experience feels lonely since there are no interactable NPCs except for vendors, some quest giving robots, and enemies to kill. My experience was spent seeing other players run past me as they go on their adventure.
PVP happened only a few times but was fun every time. The game’s balancing system works quite well. If someone is higher than you, you can still kill them. The combat is dependent on skill, teamwork (if you are playing with anyone), and what weapons you are using. The other balancing mechanic is that if someone attacks you, little damage is done. If you fight back, then the full damage is enabled. Killing a nonconsenting player will mark you as “wanted” which notifies everyone in the server about the player with a price on their head. The only consequence of dying, by player or NPC, is losing your junk. You can pick it up, but any other player can pick it up for themselves. The scraps will be used to craft, customize, and repair items and camps. Out of the many dull mechanics, PVP almost makes 76 worth playing.
Playing with friends makes the game complete. I would play with friends and have a blast, despite crashing, glitches, and other technical issues. However, similar to Elder Scrolls Online, playing with friends does not carry much weight. Combat becomes easier with a party, but I never felt I was in a team. The teaming up system is only meant to see your friends from far away and to fast travel for free to their locations. If a friend completes an objective in a quest, then you will not get credit unless you do your part separately. Completing quests feels like playing a single player game and looking to your buddy’s screen to see where they are in their progress.
Playing alone is a grueling and punishing experience. The game’s difficulty does not allow people to be alone. Since I cannot socialize with NPCs, the lonely feelings mix with boredom to make for an atrocious time in the wasteland.
Survival in the wasteland of West Virginia consistently feels tedious, brutal, and rarely fun. Players must eat and drink to survive. The meter for hunger or thirst running too low will drop AP (action points, the bar for VATS and stamina) and diminish health. Foods and drinks have a variety of stats such as how much the hunger/thirst will increase or how much radiation is in the product. Getting a disease is another factor, creatures or food/drinks can give the player a disease. Diseases and radiation poisoning have a variety of positive and negative attributes. The lottery of the conditions on the health of the character can have some creative and fun effects.
Base building returns with features for a more user-friendly system. Now a lot of the map allows for base building instead of designated areas. Once anything is built, making a blueprint for convenience in case any equipment gets destroyed or if the owner gets the urge to move to a new location. While the system will not be for everyone (we all remember the polarizing feelings fans had during Fallout 4, right?) but for the constructive survivors of the nuclear holocaust, this is perfect for you.
Crafting for weapons, food, armor, and other items are tasking, but not overly burdensome. Scrap items to get materials to repair, upgrade, and build what you want. Going around the world to scavenge is the most fun I had, especially when grouped up with friends. Learning what to craft comes from scrapping gear or finding plans or recipes. The main problem is someone else crafting on a workbench; one player can work at a time. If someone works for a long time, you might have to wait quite a while. I understand due to the animation of crafting takes up space so only one person can create their items, but the efficiency is atrocious for a multiplayer title.
Stashing your gear and junk is easy. Stash boxes can be found or crafted at the camp to store anything. If you deposit a gun in your stash at a gas station then go to your base, the weapon will be in the container. The universal system transfers your gear where ever you are located. As of writing, the limit of weight the trunk holds makes for a frustrating experience. With how much junk, armor, and weapons you will need to store, the system breaks entirely by how little you can stock up.
Combat remains satisfying, but the new system for VATS (Vault-Tec Assisted Targeting System) feels inconsistent. Now the targeting system does not stop or slow down time; it goes in real time. Trying to shoot in VATS feels weird at first, but you might get used to it. The hardest aspect is your weapon does not track the target. If the ghoul you are shooting at moves in a particular direction, and you mistime pulling the trigger, you will miss your shot. Also, you can only target body parts with a perk. Without the right perk, you will shoot at the enemy as a whole. While I like the system in some ways, with some necessary tweaking then combat with the aiming system will feel more user-friendly.
Quest distribution comes from either holotapes, robots, and discovering locations or items. A feeling of constant apathy comes from the lack of interesting stories or characters to drive the narrative. With the population full of actual players and the only storytelling comes from notes or recordings, I feel a lot less invested in what is happening.
Caps have a new purpose in the world. While they are still used to trade with vendors, both players, and robots, the currency is used to fast travel. You can travel to any location you have discovered for a fee. The fee differs depending on how far away you are. Getting to your camp, friends, or Vault 76 is free. Since I did not barter much, the travel system worked quite well.
The massive world has plenty of interesting places to explore, but not much to do. Outside of crafting, killing, scavenging, and quests, there are not many activities available. Events are always happening around the map for bonus rewards, but mark they are generic waves of enemies or mundane missions like escorting a robot to one location. The most fun comes out of walking around to look for new items and to kill things, not much game of the year material right here.
Leveling up for the S.P.E.C.I.A.L. system is a brilliant innovation to keep a core mechanic fresh. When you level up, you can distribute one point to any of the following attributes: strength, perception, endurance, charisma, intelligence, agility, and luck. Once you put your mark in, a series of cards appear. Each card has a unique ability with several tiers that can be leveled up to improve the perk. Every five levels give a card pack to build up your collection. At any point cards can be swapped out for a difference perk, allowing for free customization for any situation. Smart players can utilize this to adapt to different challenges for combat, exploration, and more.
I have never seen a game so inconsistent with graphics. At times 76 looks beautiful, and most of the time quite ugly. The world is full of poorly rendered textures, pop-ins, and some of the worst dynamic weather in recent years. The weather lacks any variety. When rain happens, nothing looks wet and enhances how unattractive everything seems.
Photo mode as a feature in any game is usually awesome due to how beautiful graphics have become. In the appalling Fallout 76, not so much. Talented photographers can bring out the beauty, but many players, like myself, might struggle to take a nice picture. Due to the constant threat of players or enemy NPCs, then you may feel discouraged to stop to take a selfie in case of getting mauled by a deathclaw.
The dreaded microtransaction that plague the industry have made their way into Fallout. Before anyone brings out torches and pitchforks, the way Bethesda handles the despised monetization system works quite well. Everything bought is cosmetic for power armors, Pip-Boys, and more. Avoiding spending your hard earned money is easy. Gaining automatic points by completing challenges like killing X amount of enemies or collecting items makes for an easy way to earn cosmetics without paying real money.
The amount of small and big issues that fester inside of Bethesda’s online survival adventure bring down what could be a great title. With updates, 76 could be fantastic. However, due to moronic AI, crashes, and other bugs, the experience is tainted as of now. Long loading screens are a staple in Bethesda games which add insult to injury once the game crashes and you must sit through the process of the never-ending screens. Somehow they messed up so bad that there is no border option. Therefore a part of my screen has been cut off during my entire time so far. Silly mistakes from a AAA title like these are not acceptable. Along with how dull it is to play makes for one of the year’s biggest disappointments. Keep an eye out for the future because this trainwreck could reach greatness, but buying right now would be foolish.
The Video Game Awards are coming December 6. With Geoff Keighley’s big show coming, I will be giving my predictions to what I think will win. I will base my choices on my own experience and what I genuinely believe will win. Some will be wild guesses and others will be my own love for a title.
Before going in, I will skip some categories due to my lack of knowledge like anything to do with esports or not having certain consoles to play this year’s biggest exclusives.
I was blown away by the latest God of War. What wins for me is the game’s ability to balance satisfying combat and a gripping story that left me an emotional wreck. I came in as a newcomer, and now I need my fix for more adventures with Kratos and Atreus.
Despite my feelings or anyone else’s, Fortnite still controls the lives of millions. The juggernaut of a game came in at the right time to claim the throne after PUBG.
Best Game Direction
#1: A Way Out (Hazelight Studios/EA)
#2: Detroit: Become Human (Quantic Dream/SIE)
#3: God of War (Sony Santa Monica/SIE)
#4: Marvel’s Spider-Man (Insomniac Games/SIE)
#5: Red Dead Redemption 2 (Rockstar Games)
Winner: A Way Out (Hazelight Studios/EA)
While I may have had issues with A Way Out, the game’s unique split-screen mechanic will be one of the most brilliant choices in gaming history. The perfection of playing with a friend on the couch or online while maintaining the same feeling will is unlike anything the world has seen. The perfect emotional rollercoaster to play through with a friend or loved one.
#3: Life is Stranger 2: Episode 1 (Dotnod Entertainment/Square Enix)
#4: Marvel’s Spider-Man (Insomniac Games)
#5: Red Dead Redemption 2 (Rockstar Games)
Winner: Marvel’s Spider-Man (Insomniac Games)
Despite some fierce competition for best narrative, Spider-Manwins due to its perfect pacing. A sweet, short story that pulls out every emotion you can imagine. I laughed at the hilarity of Spidey, I teared up throughout the final act, and I was full of joy when things got better for New York.
2018 was full of games that I kept saying, “This is the best looking game ever.” Then Rockstar showed up everyone with the gorgeous look of Red Dead Redemption 2. The amount of detail with the mindblowing textures and a wide variety of locations that have a unique feel brought the world to life. When developers say they have made a living open world, nothing compares to what Rockstar has created.
#3: Ni no Kuni II: Revenant Kingdom (Joe Hisaishi)
#4: Octopath Traveler (Yasunori Nishiki)
#5: Red Dead Redemption 2 (Woody Jackson/Daniel Lanois)
#6: Marvel’s Spider-Man (John Paesano)
Winner: Marvel’s Spider-Man (John Paesano)
John Paesano captured the right music to go alongside Spidey. An epic score that feels heroic and that you are inside of a movie from the MCU. Paesano captures the fun, heroism, and emotion that comes into Peter Parker’s life.
#1: Bryan Dechart as Connor (Detroit: Become Human)
#2: Christopher Judge as Kratos (God of War)
#3: Melissanthi Mahut as Kassandra (Assassin’s Creed: Odyssey)
#4: Roger Clark as Arthur Morgan (Red Dead Redemption 2)
#5: Yuri Lowenthal (Marvel’s Spider-Man)
Winner: Yuri Lowenthal (Marvel’s Spider-Man)
While Tom Holland remains to be not only the best Spider-Man/Peter Parker, he is Spider-Man/Peter Parker. Yuri Lowenthal gets mighty close. He captures the witty hero while maintaining his personal life as the kind, nerdy young guy doing his best for his Aunt May. If we need an older Spider-Man in a future movie, then the man for the job is right here.
#5: Shadow of the Tomb Raider (Eidos Montreal/Crystal Dynamics/Square Enix)
Winner: God of War (Sony Santa Monica/SIE)
The category calls for the game with the best mix of traversal, combat, and puzzle solving. God of War has that and more. Every mechanic has a purpose. Rowing a boat across the water allows the characters to share stories or discuss events that recently happened. Some of the best combat I have ever experienced comes from an evolving system that delivers new moves and teaches new methods to handle the vast variety of enemies. The puzzles might be simple, but they maintain interest throughout the lengthy adventure.
#2: Dragon Ball FighterZ (Arc System Works/Bandai Namco Entertainment)
#3: Soul Calibur VI (Bandai Namco Studios/Bandai Namco Entertainment)
#4: Street Fighter V: Arcade Edition (Capcom)
Winner: Soul Calibur VI (Bandai Namco Studios/Bandai Namco Entertainment)
The classic fighter series is back and making a killing with new characters and stages. Plus, the character customizations I have seen on Twitter are insane. When a game allows you to make Thanos, then it must be incredible.
#1: Mario Tennis Aces (Camelot Software Planning/Nintendo)
#2: Nintendo Labo (Nintendo EPD/Nintendo)
#3: Overcooked 2 (Ghost Town Games/Team 17)
#4: Starlink: Battle for Atlas (Ubisoft Toronto/Ubisoft)
#5: Super Mario Party (NDCube/Nintendo)
Winner: Super Mario Party (NDCube/Nintendo)
Nintendo’s reputation for family-friendly games continues to this day. However, the Mario Party series shows a different side of the Japanese juggernaut. A fun way to tear friends and family apart as you utilize cutthroat strategies to earn the most stars. What is more family friendly?
#2: Forza Horizon 4 (Playground Games/Turn 10 Studios/Microsoft Studios)
#3: Mario Tennis Aces (Camelot Software Planning/Nintendo)
#4: NBA 2K19 (Visual Concepts/2K Sports)
#5: Pro Evolution Soccer 2019 (PES Productions/Konami)
Winner: Forza Horizon 4 (Playground Games/Turn 10 Studios/Microsoft Studios)
The Forza games always push boundaries for the genre. With stunning graphics and superb gameplay, it is hard to find a better racing game. Taking itself to the UK to deliver a new dynamic weather mechanic, Forza manages to push further into being one of the most spectacular games around.
#1: Call of Duty: Black Ops 4 (Treyarch/Activision)
#2: Destiny 2: Forsaken (Bungie/Activision)
#3: Fortnite (Epic Games)
#4: Monster Hunter: World (Capcom)
#5: Sea of Thieves (Rare/Microsoft Studios)
Winner: Fortnite (Epic Games)
If Fortnite appears on a category, then the masses will vote for the free-to-play shooter to victory. Full of players who can enjoy the game’s PVP or the zombie survival mode that was the initial intention for Fortnite before all of the fame and glory.
You can catch the Video Game Awards on December 6. Vote here to see your favorite games win.
The epic crossover event that beats out Infinity War is almost here. Super Smash Bros. Ultimate will bring classic and obscure characters in gaming to fight to the (I assume) death. Nintendo hopes to blow fans away with its new additions and a large roster of characters. Before purchasing the new title, here is everything we know so far.
Every character from any iteration of the Super Smash Bros. series will make an appearance in the new title. Along with old favorites returning, 11 new fighters will be added such as Daisy and Dark Samus. That makes the roster count to be over 70 characters.
103 stages will be playable at launch. Each stage will include a Battlefield and Final Destination version. The additional forms make for over 300 stages to use as you battle it out in this epic crossover game.
A new map modifier called Stage Morph allows for a stage to turn into another during a battle.
While plenty of old favorites return for players to fight again on beloved stages, plenty of new additions will be made. Legend of Zelda: Breath of the Wild and Super Mario Odyssey will have their own inspired arenas.
Tweaks are being made for both hardcore players and casual newcomers. While the gameplay will have enhanced accessibility to controls and move sets, alterations for speed can help both new gamers to the series and old-school fans.
Spirits will be a collectible and equipment to make your preferred fighter more powerful. Primary spirits upgrade a character’s stats. Support will allow for additional abilities like healing. A rarity system will be in place from novice to legendary, the rarer, the better. The three power types will consist of red for an attack, green for grab, and blue for a shield.
Yes, the fun collectible item can be used. Also, Nintendo will bring out brand new figures for all of your hardcore collectors.
Five additional content packs will be released after launch. Each DLC will come with a new fighter, a stage to accompany the new character, and new music. Each DLC will cost $6, or $25 for the Fighter Pass, the game’s season pass.
Release Date and Platforms
December 7 on Nintendo Switch
With three weeks left, Super Smash Bros. Ultimate will be out in no time. You can pre-order the game below and check out the trailer:
HBO’s massively successful fantasy series Game of Thrones has announced the final season will premier next April. Despite all of the death over the past seven seasons, a lot of people are still alive. The 25 characters listed will vary from heroes, villains, and the morally questionable, one thing they have in common is that they are some of the best the series has to offer.
No, dragons do not count, but they are in my heart just so you know.
Since I am talking about Game of Thrones, be aware of spoilers of that did not occur to you.
#25: Hot Pie
How could I not put the friendly baker on here? I am not some kind of monster, plus his pies look delicious.
#24: Podrick Dayne
Sweet Podrick does his best as he has been beside Brienne of Tarth for a while at this point. For someone so sweet and getting pushed down, he has two major surprises in his story so far. One, he manages to stay alive despite being a horrible fighter. Second, he got that orgy with those prostitutes for free. What is his secret? The biggest mystery of the series will never be solved.
#23: Night King
A character with little development will remain lower on my list, especially one that has never uttered a word. The Night King is the show’s main threat who has an undead army and ice dragon by his side. Plenty more needs to be discovered to see his full potential because this mysterious being has enough power to wipe out everyone.
#22: Daario Naharis
One of the many strong men who stand by Daenerys’ side. A loyal companion who has some of the best kills in the series.
He also manages to be one of the many characters to be recast. One of the few significant issues the show faces.
#21: Eddison Tollett
Finding friends in the Night’s Watch can be hard, especially in the early seasons for Jon Snow. Eddison has one of the best hearts of the men who serve the Night’s Watch. A trusty friend who stood by Jon’s side through thick and thin.
#20: Lyanna Mormont
One of the few characters to have little screen time and manage to be a fan favorite. Lyanna might be young, but her ferocious dialog shows that nobody should mess with this powerful girl.
Another positive to the character comes from her cousin, Jorah Mormont, one of my favorite characters who will pop up later on in the ranking.
#19: Euron Greyjoy
A smug, charismatic, and most of all annoying villain, but I cannot dislike Euron. A great newer addition for the antagonist side of the show along with developing Theon and Yara’s character arcs.
#18: Yara Greyjoy
The amount of great female characters in Game of Thrones feels overwhelming to list. Yara has done so much as a standalone character and to the tragic story that follows her younger brother Theon. A tough, fun character who stands out strong against so many incredible personalities.
#17: Grey Worm
A seemingly simplistic Unsullied commander for the Mother of Dragons becomes so much more. Due to his horrific past, he is a broken man who feels as if he is just meant to kill and die. The love story between him and Missandei feels organic and worthy. Too many shows push romance unnecessarily, but not here.
Once he defended Tyrion and now fights next to Jamie. Bronn might not have had the most exciting story arc; that does not stop him from being a charismatic fighter who is enjoyable to watch as he kills or speaks with other characters.
While Little Finger was a snake, Varys matches him in sneaky behavior. One of the most morally questionable characters of the series, he keeps himself alive with diplomacy, working behind the scenes, and knowing the right cards to play at the right time. A brilliant man who after all this time, I have no idea what he is looking to get out of all the drama going around Westeros.
#14: Jaqen H’ghar
The assumed identity of one of the men behind the Faceless Men remains to be an overall mystery. While nobody is certain whether we will see the assassin again, his arc was a methodical, intriguing narrative full of closed doors and death.
#13: Davos Seaworth
Davos has had quite the adventure. Few characters are further away from where they started then him. Danger lurks around every corner, and I am hoping Davos can survive through all of the armies, undead, and dragons.
#12: Samwell Tarly
While I am not a fan of his current narrative, Sam has a lot of potential in the final season. The show loves its slow-moving stories that make you question the purpose. By the end of most arcs, the “ah-ha” moment comes with a payoff that satisfies. I can only hope because Sam continues to bring joy with his kind heart.
#11: Theon Greyjoy
If you asked me a few seasons back then, Theon would have been lower on the list. Due to his current story, I have regained my faith in him. Once a loveable friend of the Starks, turning into a backstabbing fiend, to his brutal relationship with Ramsay, and now he faces a Euron who will make or break Theon’s redemption.
#10: Cersei Lannister
I love to hate Cersei. One of TV’s most heartless, horrible villains makes for the best threat to the more favorable personalities. The question everyone is thinking, will she win or die? If she dies, please let her be killed by either Jamie, Tyrion, or in a blaze of glory by a dragon. Drogon must be hungry.
#9: Tormund Giantsbane
A significant member of the Free Folk, Tormund balances killing machine and a ball of levity in one of the darkest TV shows in history. His crush on Brienne of Tarth might be one of the best bits in the series. The little winks and nods as Brienne look away in disgust brings the kind of humor needed right before depressing scenes where fan favorites are raped, tortured, or killed.
#8: Arya Stark
Arya’s narrative can be tedious. The Faceless Men story pains me to think about due to its pacing. The payoff ended up being worth it because Arya transformed into one of the most ruthless assassins fans have seen. Her killing Little Finger will go down as one of the best scenes in the entire series.
If rumors end up true that Maisie Williams portrays Ellie in the Last of Us movie then I will be happy with the potential trainwreck of another video game adaption.
#7: Brienne of Tarth
While plenty of men can hold their own in battle, not many of them stand up against Brienne of Tarth. Her stature will make her enemies tremble. An honorable woman who has looked after the Stark girls the best that she can despite some troubling circumstances. You know she means business if she won a fight with the mighty Hound.
Her relationship with Jamie Lannister is a unique dynamic that I cannot wait to see further develop in the final season. Two great warriors who are now on the same side. Even when they were against each other, there was a mutual respect that shined through the conflict.
#6: Jon Snow
Unlike most people, I used to not like Jon Snow. He grew on me around the time of his death and resurrection. As he has become as a leader and warrior, I have gained an appreciation for him. His narrative during season seven was some of the best in the series, and I am rooting for him during the final few episodes.
#5: Jorah Mormont
Despite the falling out between him and Daenerys, he has always fought for her. She pushed him out, and he did what he can to redeem himself to be her loyal companion. The world of Westeros is full of selfish people who will lie, steal, and kill their way to the top. Jorah stands out in this hateful world as a man who has a strong moral compass.
On top of his kind soul, Jorah’s kill count rises continuously and will not stop until he dies. If a battle between the fiercest swordsmen and women were to happen, I might bet on Jorah.
#4: Sandor Clegan/The Hound
A mean-spirited man who will kill anyone who looked at him wrong. A one-note character turned into one of the most complex personalities in the series. Also, he has one of the best lines spoken in the series, “Fuck the king’s guard, fuck the city, fuck the king.”
#3: Jamie Lannister
A once vile man turning away from his evil, manipulative sister to fight on the right side of history. Jamie was wrapped around Cersei’s finger for so long, I wondered if he will ever break free. He has had plenty of ups and downs, but not is the time for Jamie to rise up. Will the King Slayer become the Queen Slayer? One can only hope.
#2: Daenerys Targaryen
Being forced into a marriage with a barbaric man then raped and brutalized. Daenerys has become a seemingly unstoppable force. People told stories in the first few seasons of a girl with dragons. People dismissed those stories, and now they could potentially have her as their queen. Daenerys has a lot to face before the throne, but with her track record, the crown could be obtainable.
#1: Tyrion Lannister
Universally the most beloved character in the books and TV show is Tyrion. A brilliant mind with a great sense of humor will get you a long way with the audience. Comedic relief along with a compelling story makes the joker into a person who is irresistible. Tyrion deserves a happy ending after so much suffering. Knowing Game of Thrones, that will not happen.
PlayStation posted on PlayStation.Blog that PlayerUnknown’s Battlegrounds will be coming to the PS4 on December 7.
“Hey everyone, today we are thrilled to unveil the exciting announcement that PlayerUnknown’s Battlegrounds is officially coming to PlayStation 4,” writes Joon H. Choi, development project manager. “Bringing PUBG to the PS4 has been an ambitious project for us, and we are beyond thrilled to finally be sharing this news with the world.”
Four different editions will be available for pre-order. “Disc Edition” for $29.99 USD includes the base game. “Looter’s Digital Edition” for the same price and items. “Survivor’s Digital Edition” costs $59.99 USD which includes the base game, Survival Pass: Vikendi, 2,300 G-Coin Pack, and 20,000 BP, and the Champion’s Digital edition which costs $89.99 and delivers players with the same as the previous edition except for players receiving extra G-Coin.
Various exclusive skins will be available. You can view each one below: